

If RTX cards had debuted at the same price points as their GTX predecessors, I don’t think this would’ve been such a controversial position to take, but gamers are essentially being asked to fork over even more money to play games at lower performance levels.
1080p battlefield v image Pc#
Now, better visuals are being delivered through a new rendering method at the expense of many of the features Nvidia previously stated were fundamentally core to being a high-end PC gamer. Nvidia’s RTX implementation turns many of those assumptions on their heads. The PC gaming enthusiast community has generally jumped aboard all of these trends, with some niche interest in multi-monitor gaming or 3D gaming a few years back. Gaming was to be enhanced via higher resolutions, better color reproduction and HDR, the adoption of G-Sync / FreeSync, and higher frame rates. The RTX 2070 is barely above 30fps in 1440p and even the 2080 Ti can’t maintain 30fps in 4K.įor years, AMD and Nvidia have pushed gamers towards a specific set of upgrades. I’ll say this much for 1440p and 4K - the performance numbers don’t get any friendlier. We don’t know how other games will adopt these features or what the performance impact will be, but we all know that GPUs lose performance over time as games become more advanced and detailed. Turn it on, and you’re already stuck at well under 60fps in the first RTX title to ever ship. The size of the impacts illustrates something we said during our initial coverage of the RTX 2070 - this is a dangerous GPU to buy for next-generation feature support. The RTX 2080 drops to 39 percent of non-DXR performance and the RTX 2080 Ti falls to 41 percent of non-DXR perf. The RTX 2070’s performance falls to 42 percent of non-DXR performance with the feature enabled. The performance impact of enabling RTX is quite heavy. Whether this reflects low efficiency or a bottleneck elsewhere in the GPU is not clear. The RTX 2080 Ti has 1.78x more rated RTX-Ops than the RTX 2070, but it only performs 1.39x better. Performance is a bit compressed relative to what you might expect on RTX-Ops alone.
1080p battlefield v image 1080p#
That’s ironically exactly where we thought the RTX 2070 would land, though in our original example we assumed it would be the RTX 2080 pushing up to 60fps at 1080p with the 2080 Ti landing above that point.

The RTX 2080 Ti is capable of maintaining 65fps at 1080p, compared with 54fps for the 2080 and 47 fps for the RTX 2070.

Battlefield V doesn’t just offer a single On/Off switch for DXR - there are specific detail levels, including Low, Medium, High, and Ultra. TechPowerUp, who covered the game’s non-DXR performance last week, has repeated their tests on this new version as well. The DXR implementation of Battlefield V has finally dropped, and the earliest benchmarks and visual comparisons are popping up. (DXR is the name of the official DirectX ray tracing standard from Microsoft, RTX is Nvidia’s name for its specific implementation). The demos on-hand at the launch event were widely reported to show even the massive RTX 2080 Ti struggling to maintain 60fps in Battlefield V, which didn’t bode well for the performance of lower-end GPUs.īecause Nvidia raised prices significantly with the RTX family of GPUs, there have been ongoing questions about what kind of performance these cards would achieve in RTX games, how fast they’d be, and whether cards like the RTX 2070 would be capable of maintaining playable frame rates in DXR-enabled games at all. Ever since Nvidia announced the RTX GPU family, we’ve been waiting to find out what performance would look like in shipping titles.
